by Beppe

Triangulatria v.2.0.0 "serendipity£

IPFS
Triangulatria v.2.0.0 "serendipity£

19 June 2022TEZOSIPFS

Vanilla javascript and some css on SVG from bitmap input.

Owners of previous version will receive a free update.

The most interesting aspect of this work is the use of some public domain artwork bitmap images as input dataset to generate a randomized grid of blended triangular surfaces.

Triangle is the basic shape from which it's possible to construct all other shapes, at least on a finite discrete grid like our screens. How not to adore triangles blessing our screen?

The goal of this work is not trying to catch the "essential", the "vibe", or the "atmosphere" from an input artwork, neither to parasite it and shine with it's reflected light. The input images are a way to random noise, but you can use your own and you'll see that Triagulatria's own character will be preserved and you'll have even more good time.

For this new version I changed the image composition technique due to browsers svg painting delay issues when the number of triangles is big. Now triangles are rendered one by one and drawn onto a canvas element to get the final image performing a delightful animation.

Why"serendipity"?
The changes I made to Triangulatria have an interesting "feedback" side effect that will be removed on the next version, but that I also would like to keep track of it.

Note: I tuned and selected different configurations of Triangulatria. Some of them in some cases may produce just a black square. It's a valid artistic outcome but I will reserve some mints to exchange them with the black ones, at my sole discretion (ask me for the change if you want it)

Self signed certified artist https://twitter.com/p_e_p_p

34 EDITIONS

0 RESERVES

minted

34 / 34

fixed price

4 TEZ

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